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twopyx_cfg 2.0 autoexec.cfg
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- counter-strike
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// +fps_max 0 -high -nojoy -nosplash -novid +cl_interp 0 + cl_interp_ratio 1 +cl_updaterate 128 -tickrate 128 +rate 128000 +cl_cmdrate 128 +cl_cm +cl_forcepreload 1 -freq 240 -refresh 240 -d3d9ex // high -nod3d9ex1 -freq 240 -refresh 240 -threads 8 -novid +cl_forcepreload 1 +cl_interp 0 +cl_interp_ratio 1 +cl_updaterate 128 -tickrate 128 +rate 128000 +cl_cmdrate 128 -nojoy echo "#"; echo "#"; echo "Start exec autoexec.cfg"; echo "#"; echo "#"; unbindall bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "c" "buy hegrenade; use weapon_knife; use weapon_hegrenade" //bind "c" "slot6" bind "f" "buy flashbang; use weapon_knife; use weapon_flashbang" //bind "f" "slot7" bind "g" "buy smokegrenade; use weapon_knife; use weapon_smokegrenade" //bind "g" "slot8" bind "x" "buy decoy; use weapon_knife; use weapon_decoy" //bind "x" "slot9" bind "v" "buy incgrenade; buy molotov; use weapon_knife; use weapon_molotov; use weapon_incgrenade" //bind "v" "slot10" bind "i" "slot12" bind "a" "+moveleft" bind "b" "buymenu" bind "d" "+moveright" bind "e" "+use; -cl_show_team_equipment; +cl_show_team_equipment" bind "SHIFT" "+speed; -cl_show_team_equipment; +cl_show_team_equipment" //bind "i" "show_loadout_toggle" bind "j" "radio1" bind "k" "radio2" bind "l" "radio3" bind "n" "noclip" bind "q" "+voicerecord" //bind "q" "lastinv" bind "m" "teammenu" //bind "f" "+lookatweapon" bind "r" "+reload" bind "s" "+back" bind "t" "+lookatweapon" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind z "drop" bind "`" "toggleconsole" bind "," "buyammo1" bind "." "buyammo2" bind "SPACE" "+jump" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "DEL" "mute" bind "PAUSE" "pause" bind "CTRL" "+duck" bind "F3" "autobuy" bind "F4" "rebuy" bind "F5" "jpeg" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" //bind "MWHEELUP" "+duck" bind "MWHEELUP" "+jump" bind "MWHEELDOWN" "+jump" bind "h" "+spray_menu" bind "DEL" "mute" //bind "MOUSE3" "player_ping" bind "LWIN" "say_team I pressed the Windows key! Tabbing back into the game..." bind "RWIN" "say_team I pressed the Windows key! Tabbing back into the game..." bind "," "+jumpthrow"; alias "+jumpthrow" "+jump; -attack; -attack2"; alias "-jumpthrow" "-jump" bind "." "+forward; -attack; -forward" //alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow" bind "kp_end" "buy ak47; buy m4a1;" bind "kp_leftarrow" "buy mp9; buy mac10;" bind "kp_home" "buy deagle; buy revolver;" bind "kp_ins" "buy vesthelm; buy vest;" //"buy molotov; buy incgrenade; buy smokegrenade; buy hegrenade; buy flashbang;" bind "kp_del" "buy defuser;" //bind "INS" "sensitivity 1.7" //bind "DEL" "sensitivity 1.25" bind "F1" "toggle gameinstructor_enable" //Rates rate "128000" cl_cmdrate "128" cl_updaterate "128" cl_interp "0" cl_interp_ratio "1" cl_lagcompensation "1" //Audio volume "1" voice_enable "1" voice_scale "0.3" snd_mixahead "0.05" snd_headphone_pan_exponent "2" snd_headphone_pan_radial_weight "2" snd_mute_losefocus "0" snd_musicvolume_multiplier_inoverlay "0.04" snd_tensecondwarning_volume "0.1" snd_menumusic_volume "0.0" snd_roundend_volume "0" snd_roundstart_volume "0" snd_deathcamera_volume "0" snd_mapobjective_volume "0" alias +incvol "incrementvar volume 0 2 0.7;+speed" alias -incvol "incrementvar volume 0 2 -0.7;-speed" bind SHIFT +incvol alias +incvolc "incrementvar volume 0 2 0.7;+duck" alias -incvolc "incrementvar volume 0 2 -0.7;-duck" bind CTRL +incvolc //video resolution mat_setvideomode 1920 1080 0 fps_max "250" mat_monitorgamma "1.6" fps_max_menu "61" //net_graph "1" //net_graphproportionalfont "0" net_graph "1" net_graphheight "9999" bind "TAB" "+scorenet" alias "+scorenet" "+showscores; net_graphheight 0" alias "-scorenet" "-showscores; net_graphheight 9999" cl_show_clan_in_death_notice "0" cl_clanid "33131803" +cl_show_team_equipment cl_teamid_overhead_mode 2 cl_hud_color 3 // Hud Color: def. 0 = Light Yellow // 1 = White 2 = Light Blue 3 = Blue 4 = Purple 5 = Red // 6 = Orange 7 = Yellow 8 = Green 9 = Cyan 10 = Light Pink //Radar zoom in-out script //bind "KP_plus" "incrementvar cl_radar_scale 0.25 1.0 0.05" bind "=" "incrementvar cl_radar_scale 0.25 1.0 0.05" //bind "KP_minus" "incrementvar cl_radar_scale 0.25 1.0 -0.05" bind "-" "incrementvar cl_radar_scale 0.25 1.0 -0.05" //Radar cl_radar_always_centered "0" cl_hud_radar_scale "1.3" cl_radar_scale "0.3" cl_radar_icon_scale_min "1" cl_radar_rotate "0" bind "0" "incrementvar cl_crosshairalpha 0 255 50" bind "9" "incrementvar cl_crosshairalpha 0 255 -50" // SPINBOT SIMULATOR alias "+spinbot" "sensitivity 10; m_yaw 100" alias "-spinbot" "sensitivity 2.5; m_yaw 0.022" //bind "j" "+spinbot" alias "nm" "strafeon" alias "strafeon" "wstrafeon; sstrafeon; astrafeon; dstrafeon; echo null movement on; alias nm strafeoff" alias "strafeoff" "wstrafeoff; sstrafeoff; astrafeoff; dstrafeoff; echo null movement off; alias nm strafeon" alias "checkfwd" "" alias "checkback" "" alias "checkleft" "" alias "checkright" "" alias "+mfwd" "-back; +forward; alias checkfwd +forward" alias "+mback" "-forward; +back; alias checkback +back" alias "+mleft" "-moveright; +moveleft; alias checkleft +moveleft" alias "+mright" "-moveleft; +moveright; alias checkright +moveright" alias "-mfwd" "-forward; checkback; alias checkfwd" alias "-mback" "-back; checkfwd; alias checkback" alias "-mleft" "-moveleft; checkright; alias checkleft" alias "-mright" "-moveright; checkleft; alias checkright" alias "wstrafeon" "bind W +mfwd" alias "sstrafeon" "bind S +mback" alias "astrafeon" "bind A +mleft" alias "dstrafeon" "bind D +mright" alias "wstrafeoff" "bind W +forward" alias "sstrafeoff" "bind S +back" alias "astrafeoff" "bind A +moveleft" alias "dstrafeoff" "bind D +moveright" // DISPLAY DAMAGE INFO SCRIPT bind "\" "displaydamage" alias displaydamage "displaydamage_off" alias displaydamage_on "echo ### Displaydamage: ON; con_filter_text damage Given; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage displaydamage_off" alias displaydamage_off "echo ### Displaydamage: OFF; con_filter_enable 0; developer 0; alias displaydamage displaydamage_on" alias displaydamage "displaydamage_on" // Bomb timer alias "25s" "sndplaydelay 14 ui/beep07" alias "20s" "sndplaydelay 19 ui/beep07" alias "15s" "sndplaydelay 24 buttons/blip2" alias "10s" "sndplaydelay 29 buttons/blip2" alias "5s" "sndplaydelay 34 ui/beep22" alias "bombtimer" "25s;20s;15s;10s;5s;" bind "\" "bombtimer" // Clutch bind alias "clutch" "clutchon" alias "clutchon" "voice_enable 0; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff;" alias "clutchoff" "voice_enable 1; playvol buttons\blip1 0.5; alias clutch clutchon" bind n clutch //Enable console con_enable "1" gameinstructor_enable "0" bindtoggle "8" "gameinstructor_enable 1 0" bind "8" "gameinstructor_enable 0 1" cl_autowepswitch "0" cl_hud_playercount_showcount "1" cl_use_opens_buy_menu 0 // def. 1 - Pressing the "+use" key (default "E") will open the buy menu if in a buy zone. //cl_interp "0" //cl_interp_ratio "1" mm_dedicated_search_maxping "50" //Mouse m_customaccel "0" m_customaccel_exponent "0" m_customaccel_max "0" m_customaccel_scale "0" m_forward "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "0" //1920 x 1080 //sensitivity "3.8" //1280 x 1024 //sensitivity "2.40" //scream viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_presetpos "3" // Crosshair Customization // ####################### // See this picture for basic crosshair adjustments: http://steamcommunity.com/sharedfiles/filedetails/?id=799950821 // Also keep in mind that the same settings for size, thickness and gap look different on other resolutions. That means: // Using olofmeisters crosshair settings on 1920x1080 looks different on your screen than on his screen where he plays on 1024x768. cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "1.000000" cl_crosshair_dynamic_splitdist "4" cl_crosshair_outlinethickness "0" cl_crosshairalpha "250" cl_crosshairalpha "250" cl_crosshaircolor "4" //cl_crosshaircolor_b "0.000000" //cl_crosshaircolor_g "0.000000" //cl_crosshaircolor_r "255.000000" cl_crosshairdot "0" cl_crosshairgap "-3" cl_crosshairsize "2.5" cl_crosshairstyle "4" cl_crosshairthickness "0.6" cl_crosshairusealpha "1" cl_crosshair_sniper_width "1" // [CSGOHUB.com] - CROSSHAIR OF electronic //apply_crosshair_code CSGO-r3FsK-n45sR-foJUo-nr46P-nysyM // [CSGOHUB.com] - CROSSHAIR OF Stewie2K //apply_crosshair_code CSGO-7LbB4-ZpeeH-HYbVF-sWtVW-sPZfE // [CSGOHUB.com] - CROSSHAIR OF rain //apply_crosshair_code CSGO-AdVFx-C548A-KVjeG-BOCyZ-kSLoD // [CSGOHUB.com] - CROSSHAIR OF coldzera apply_crosshair_code CSGO-sSV3Y-e2t44-sbvQf-jfHSa-K2qRP cl_crosshaircolor "4" // Get a list with more sounds here: https://www.reddit.com/r/CounterStrikeBinds/comments/72xc2w/add_a_little_auditory_flourish_to_your_config/ alias _nvgON "play items/nvg_on"; alias _chiken "play ambient/creatures/chicken_death_02" alias _nvgOFF "play items/nvg_off"; alias _err "playvol error .3" alias _blip "play buttons/blip1"; alias _err1 "playvol buttons/button2 .2" alias _bibip "play buttons/blip2"; alias _err2 "playvol buttons/button8 .2" alias _bidip "play common/warning"; alias _err3 "playvol buttons/button11 .2" alias _dut "play common/wpn_denyselect"; alias _acc "play buttons/button1" alias _berr "play common/wpn_moveselect"; alias _acc1 "play buttons/button3" alias _durr "play common/wpn_select"; alias _acc2 "play buttons/button9" alias _geiger "play player/geiger1"; alias _acc3 "play buttons/button10" alias _geiger2 "play player/geiger2"; alias _spraycan "playvol items/spraycan_spray .3" alias _squeek "play doors/wood_move1"; alias _canshake "playvol items/spraycan_shake .5" alias _drawknife"play weapons/knife/knife_deploy1"; alias _lighton "playvol buttons/light_power_on_switch_01 0.5" echo "#"; echo "#"; echo "# Tw0pyX's autoexec.cfg loaded." host_writeconfig // Write config changes into the file config.cfg echo "#"; echo "#"; rcon_password "FsqdqikbbF" alias on "echo AFK script Enabled; +forward; +moveright; +left;" alias off "echo AFK script Disabled; -forward; -moveright; -left;" _durr // Play a sound when the config is loaded. autoexec.cfg
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- counter-strike
- cfg
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// +fps_max 0 -high -nojoy -nosplash -novid +cl_interp 0 + cl_interp_ratio 1 +cl_updaterate 128 -tickrate 128 +rate 128000 +cl_cmdrate 128 +cl_cm +cl_forcepreload 1 -freq 240 -refresh 240 -d3d9ex // high -nod3d9ex1 -freq 240 -refresh 240 -threads 8 -novid +cl_forcepreload 1 +cl_interp 0 +cl_interp_ratio 1 +cl_updaterate 128 -tickrate 128 +rate 128000 +cl_cmdrate 128 -nojoy echo "#"; echo "#"; echo "Start exec autoexec.cfg"; echo "#"; echo "#"; unbindall bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "c" "buy hegrenade; use weapon_knife; use weapon_hegrenade" //bind "c" "slot6" bind "f" "buy flashbang; use weapon_knife; use weapon_flashbang" //bind "f" "slot7" bind "g" "buy smokegrenade; use weapon_knife; use weapon_smokegrenade" //bind "g" "slot8" bind "x" "buy decoy; use weapon_knife; use weapon_decoy" //bind "x" "slot9" bind "v" "buy incgrenade; buy molotov; use weapon_knife; use weapon_molotov; use weapon_incgrenade" //bind "v" "slot10" bind "i" "slot12" bind "a" "+moveleft" bind "b" "buymenu" bind "d" "+moveright" bind "e" "+use; -cl_show_team_equipment; +cl_show_team_equipment" bind "SHIFT" "+speed; -cl_show_team_equipment; +cl_show_team_equipment" //bind "i" "show_loadout_toggle" bind "j" "radio1" bind "k" "radio2" bind "l" "radio3" bind "n" "noclip" bind "q" "+voicerecord" //bind "q" "lastinv" bind "m" "teammenu" //bind "f" "+lookatweapon" bind "r" "+reload" bind "s" "+back" bind "t" "+lookatweapon" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind z "drop" bind "`" "toggleconsole" bind "," "buyammo1" bind "." "buyammo2" bind "SPACE" "+jump" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "DEL" "mute" bind "PAUSE" "pause" bind "CTRL" "+duck" bind "F3" "autobuy" bind "F4" "rebuy" bind "F5" "jpeg" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" //bind "MWHEELUP" "+duck" bind "MWHEELUP" "+jump" bind "MWHEELDOWN" "+jump" bind "h" "+spray_menu" bind "DEL" "mute" //bind "MOUSE3" "player_ping" bind "LWIN" "say_team I pressed the Windows key! Tabbing back into the game..." bind "RWIN" "say_team I pressed the Windows key! Tabbing back into the game..." bind "," "+jumpthrow"; alias "+jumpthrow" "+jump; -attack; -attack2"; alias "-jumpthrow" "-jump" bind "." "+forward; -attack; -forward" //alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow" bind "kp_end" "buy ak47; buy m4a1;" bind "kp_leftarrow" "buy mp9; buy mac10;" bind "kp_home" "buy deagle; buy revolver;" bind "kp_ins" "buy vesthelm; buy vest;" //"buy molotov; buy incgrenade; buy smokegrenade; buy hegrenade; buy flashbang;" bind "kp_del" "buy defuser;" //bind "INS" "sensitivity 1.7" //bind "DEL" "sensitivity 1.25" bind "F1" "toggle gameinstructor_enable" //Rates rate "128000" cl_cmdrate "128" cl_updaterate "128" cl_interp "0" cl_interp_ratio "1" cl_lagcompensation "1" //Audio volume "1" voice_enable "1" voice_scale "0.3" snd_mixahead "0.05" snd_headphone_pan_exponent "2" snd_headphone_pan_radial_weight "2" snd_mute_losefocus "0" snd_musicvolume_multiplier_inoverlay "0.04" snd_tensecondwarning_volume "0.1" snd_menumusic_volume "0.0" snd_roundend_volume "0" snd_roundstart_volume "0" snd_deathcamera_volume "0" snd_mapobjective_volume "0" alias +incvol "incrementvar volume 0 2 0.7;+speed" alias -incvol "incrementvar volume 0 2 -0.7;-speed" bind SHIFT +incvol alias +incvolc "incrementvar volume 0 2 0.7;+duck" alias -incvolc "incrementvar volume 0 2 -0.7;-duck" bind CTRL +incvolc //video resolution mat_setvideomode 1920 1080 0 fps_max "250" mat_monitorgamma "1.6" fps_max_menu "61" //net_graph "1" //net_graphproportionalfont "0" net_graph "1" net_graphheight "9999" bind "TAB" "+scorenet" alias "+scorenet" "+showscores; net_graphheight 0" alias "-scorenet" "-showscores; net_graphheight 9999" cl_show_clan_in_death_notice "0" cl_clanid "33131803" +cl_show_team_equipment cl_teamid_overhead_mode 2 cl_hud_color 3 // Hud Color: def. 0 = Light Yellow // 1 = White 2 = Light Blue 3 = Blue 4 = Purple 5 = Red // 6 = Orange 7 = Yellow 8 = Green 9 = Cyan 10 = Light Pink //Radar zoom in-out script //bind "KP_plus" "incrementvar cl_radar_scale 0.25 1.0 0.05" bind "=" "incrementvar cl_radar_scale 0.25 1.0 0.05" //bind "KP_minus" "incrementvar cl_radar_scale 0.25 1.0 -0.05" bind "-" "incrementvar cl_radar_scale 0.25 1.0 -0.05" //Radar cl_radar_always_centered "0" cl_hud_radar_scale "1.3" cl_radar_scale "0.3" cl_radar_icon_scale_min "1" cl_radar_rotate "0" bind "0" "incrementvar cl_crosshairalpha 0 255 50" bind "9" "incrementvar cl_crosshairalpha 0 255 -50" // SPINBOT SIMULATOR alias "+spinbot" "sensitivity 10; m_yaw 100" alias "-spinbot" "sensitivity 2.5; m_yaw 0.022" //bind "j" "+spinbot" alias "nm" "strafeon" alias "strafeon" "wstrafeon; sstrafeon; astrafeon; dstrafeon; echo null movement on; alias nm strafeoff" alias "strafeoff" "wstrafeoff; sstrafeoff; astrafeoff; dstrafeoff; echo null movement off; alias nm strafeon" alias "checkfwd" "" alias "checkback" "" alias "checkleft" "" alias "checkright" "" alias "+mfwd" "-back; +forward; alias checkfwd +forward" alias "+mback" "-forward; +back; alias checkback +back" alias "+mleft" "-moveright; +moveleft; alias checkleft +moveleft" alias "+mright" "-moveleft; +moveright; alias checkright +moveright" alias "-mfwd" "-forward; checkback; alias checkfwd" alias "-mback" "-back; checkfwd; alias checkback" alias "-mleft" "-moveleft; checkright; alias checkleft" alias "-mright" "-moveright; checkleft; alias checkright" alias "wstrafeon" "bind W +mfwd" alias "sstrafeon" "bind S +mback" alias "astrafeon" "bind A +mleft" alias "dstrafeon" "bind D +mright" alias "wstrafeoff" "bind W +forward" alias "sstrafeoff" "bind S +back" alias "astrafeoff" "bind A +moveleft" alias "dstrafeoff" "bind D +moveright" // DISPLAY DAMAGE INFO SCRIPT bind "\" "displaydamage" alias displaydamage "displaydamage_off" alias displaydamage_on "echo ### Displaydamage: ON; con_filter_text damage Given; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage displaydamage_off" alias displaydamage_off "echo ### Displaydamage: OFF; con_filter_enable 0; developer 0; alias displaydamage displaydamage_on" alias displaydamage "displaydamage_on" // Bomb timer alias "25s" "sndplaydelay 14 ui/beep07" alias "20s" "sndplaydelay 19 ui/beep07" alias "15s" "sndplaydelay 24 buttons/blip2" alias "10s" "sndplaydelay 29 buttons/blip2" alias "5s" "sndplaydelay 34 ui/beep22" alias "bombtimer" "25s;20s;15s;10s;5s;" bind "\" "bombtimer" // Clutch bind alias "clutch" "clutchon" alias "clutchon" "voice_enable 0; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff;" alias "clutchoff" "voice_enable 1; playvol buttons\blip1 0.5; alias clutch clutchon" bind n clutch //Enable console con_enable "1" gameinstructor_enable "0" bindtoggle "8" "gameinstructor_enable 1 0" bind "8" "gameinstructor_enable 0 1" cl_autowepswitch "0" cl_hud_playercount_showcount "1" cl_use_opens_buy_menu 0 // def. 1 - Pressing the "+use" key (default "E") will open the buy menu if in a buy zone. //cl_interp "0" //cl_interp_ratio "1" mm_dedicated_search_maxping "50" //Mouse m_customaccel "0" m_customaccel_exponent "0" m_customaccel_max "0" m_customaccel_scale "0" m_forward "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "0" //1920 x 1080 //sensitivity "3.8" //1280 x 1024 //sensitivity "2.40" //scream viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_presetpos "3" // Crosshair Customization // ####################### // See this picture for basic crosshair adjustments: http://steamcommunity.com/sharedfiles/filedetails/?id=799950821 // Also keep in mind that the same settings for size, thickness and gap look different on other resolutions. That means: // Using olofmeisters crosshair settings on 1920x1080 looks different on your screen than on his screen where he plays on 1024x768. cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "1.000000" cl_crosshair_dynamic_splitdist "4" cl_crosshair_outlinethickness "0" cl_crosshairalpha "250" cl_crosshairalpha "250" cl_crosshaircolor "4" //cl_crosshaircolor_b "0.000000" //cl_crosshaircolor_g "0.000000" //cl_crosshaircolor_r "255.000000" cl_crosshairdot "0" cl_crosshairgap "-3" cl_crosshairsize "2.5" cl_crosshairstyle "4" cl_crosshairthickness "0.6" cl_crosshairusealpha "1" cl_crosshair_sniper_width "1" // [CSGOHUB.com] - CROSSHAIR OF electronic //apply_crosshair_code CSGO-r3FsK-n45sR-foJUo-nr46P-nysyM // [CSGOHUB.com] - CROSSHAIR OF Stewie2K //apply_crosshair_code CSGO-7LbB4-ZpeeH-HYbVF-sWtVW-sPZfE // [CSGOHUB.com] - CROSSHAIR OF rain //apply_crosshair_code CSGO-AdVFx-C548A-KVjeG-BOCyZ-kSLoD // [CSGOHUB.com] - CROSSHAIR OF coldzera apply_crosshair_code CSGO-sSV3Y-e2t44-sbvQf-jfHSa-K2qRP cl_crosshaircolor "4" // Get a list with more sounds here: https://www.reddit.com/r/CounterStrikeBinds/comments/72xc2w/add_a_little_auditory_flourish_to_your_config/ alias _nvgON "play items/nvg_on"; alias _chiken "play ambient/creatures/chicken_death_02" alias _nvgOFF "play items/nvg_off"; alias _err "playvol error .3" alias _blip "play buttons/blip1"; alias _err1 "playvol buttons/button2 .2" alias _bibip "play buttons/blip2"; alias _err2 "playvol buttons/button8 .2" alias _bidip "play common/warning"; alias _err3 "playvol buttons/button11 .2" alias _dut "play common/wpn_denyselect"; alias _acc "play buttons/button1" alias _berr "play common/wpn_moveselect"; alias _acc1 "play buttons/button3" alias _durr "play common/wpn_select"; alias _acc2 "play buttons/button9" alias _geiger "play player/geiger1"; alias _acc3 "play buttons/button10" alias _geiger2 "play player/geiger2"; alias _spraycan "playvol items/spraycan_spray .3" alias _squeek "play doors/wood_move1"; alias _canshake "playvol items/spraycan_shake .5" alias _drawknife"play weapons/knife/knife_deploy1"; alias _lighton "playvol buttons/light_power_on_switch_01 0.5" echo "#"; echo "#"; echo "# Tw0pyX's autoexec.cfg loaded." host_writeconfig // Write config changes into the file config.cfg echo "#"; echo "#"; rcon_password "FsqdqikbbF" alias on "echo AFK script Enabled; +forward; +moveright; +left;" alias off "echo AFK script Disabled; -forward; -moveright; -left;" _durr // Play a sound when the config is loaded.
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Thanks to KOVAC Aka DANI Curier FanCurier - Marker(Nu) + Garaj(Da)+MasinaCustom(Da) xxx Lei Salariu + 2100 Lei (15 min, 50 Lei/colet (0.04kg)) Gunoier - Marker(Da) + Garaj(Da) + MasinaCustom(Nu)) 2000 Lei Salariu + 1500 Lei (15 min) + 50 Lei/Gunoi(0.5kg)(nevoie 450 la recycle) 15 Livrator KFC - Marker + Garaj + economie Inginer Metalurg - Marker + Garaj xxx Lei salariu + 950 Lei (15 min, Minerit+Topit) MAFIA WEAPONS AK47 1 - teava 7.62 1 - pat armă 1 - carcasa Superioara 1 - Carcasa Inferioara 1 - Arc Heavy Shotgun 1-arc 1 - carcasa Superioara 1 - componente puscă 1 - Carcasa Inferioara UZZi 1 - Arc 1 - carcasa Superioara 1 - Carcasa Inferioara 1 - pat armă metalic 1 - teava 0.9 PISTOL 1 - Arc 1 - Componente pistol 1 - Teava 0,9
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Scoala De Soferi (DONE) LSCustoms - (working) Bus Driver Job Truck Driver Glovo pentru McDonalds Reteta Arme si Gloante XP sistem Apartamente Roof parachuting Racing script